

Enable it through the in-game control panel (Ctrl + Shift + Backspace). FAR allows this to be easily changed, which can make the game much more playable even on builds that are below the minimum requirements. Global illumination is a massive performance hog of the game that is unchangeable through the in-game settings.

FAR now includes a better sleep method (so called busy-wait) that makes the conversion method unnecessary.Ī better and more optimized frame limiter is included in FAR that can mitigate framerate stutters and overall provide a better gameplay experience. However this is a time-consuming method that required hours to complete. A previous fix ( NieRepack) involved converting the 30 FPS cutscenes into 60 FPS using frame interpolation. The game uses an ineffective way to sleep the render thread during cutscene segments that results in cutscene stutter occasionally or constantly. See the chapter called Issues > The Fullscreen Issues for an explanation of what the issues entails and how they occurs, and why they do not show up on most capture software. This mod is essential to fix certain issues the game have but also contributes with visual improvements and smoother framerates. ├ What is FAR and Why is it so Essential?įAR (Fix Automata Resolution) is a community mod created by Kaldaien with contributions from a bunch of talented individuals.
